Sojourn of the Sea

A Water Themed Puzzle Platformer created in which the player must complete a series of trials to unlock the final door.

My Roles:

  • Lead Programmer
  • Miscellaneous Art
  • Project Lead
  • Animator

 

The game was completed in December 2014. Available for play on Windows and Mac.

Download Mirrors: Google Drive / Mediafire / Gamejolt

 

 
 

The game was built in Unity 3D, programmed in C#. 3D models were created in Maya. Sprites and Textures were created in Photoshop. Audio was created with FruityLoops.

Credits

Charles Cortes

Music and Sound

Lighting

Programmer

Unity Editor

 

Daniel Coates

Level Design

Environment Art

QA

 

Michael Krzoska

Concept Art

3D Modeler

 

 

 

Samuel Creelman

Project Lead

Programmer

Animator

Misc Art

 

Aeriana Bui

Concept Art

Character Design

Environment Art

 

Cade Larivee

Level Design

Environment Art

 

Crystal Flores

Concept Art

Environment Art